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Date: Sat, 2 Mar 1996 06:51:50 -0800
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From: Gabe Evans <gevans@panix.com>
To: lightwave@mail.webcom.com
Subject: Re: Bugs with shadow maps...
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JD,
I pulled this up from my archives. I am having this same problem, did you ever get a
resolution from Newtek. Is it worth the stress of calling tech support? This seems like a
massive problem not to have fixed. I hate ray traced shadows!
Thanks.
>
> On Sat, 17 Feb 1996, John Gross wrote:
>
> >
> > > > Hey. I just tried rendering an animation which used shadow maps.
> > > > It rendered the first frame properly, and then I got a GPF as it was
> > > > calculating the shadow maps for the second frame. I tried starting the
> > > > rendering again, at frame 2, this time, and it rendered frame 2 properly,
> > > > but it crashed once more while calculating the shadow maps for frame 3.
> > > > Does anyone know what the problem is. The animation renders fine
> > > > using raytraced shadows, but it take about 3 times as long, so I'd prefer to
> > > > use shadow maps.
>
> I just tried rendering a scene I created with shadow mapping and
> this time used Rev C. LightWave still crashes! Changing the light to
> ray trace shadows works! I believe it is a bug within LightWave's shadow
> mapping. I reported this bug to NewTek back in November. I even
> uploaded the scene and all its contained objects and image files.
>
--
Gabe Evans
Transplanted Mancunian
LW images at http://www.panix.com/~gevans/gallery.html